E→M Converter
Tiers 1–4 · Resource locations onlyThe primary metal income structure for both factions, converting energy into metal at a rate scaled by the map's spot value and the converter's tech tier. Tier 1 doubles the base rate, Tier 2 triples it, Tier 3 produces more than five times, and Tier 4 more than ten — and every tier draws more energy to do it. Place converters on high-value spots and upgrade them as your tech and energy economy allows.