The lore, and the campaign I didn't think I'd make
One people, one tragedy, and two answers to it that can't live side by side. Where SplinterFaction's story stands today, and the singleplayer campaign being built on top of it.
Read dispatchOne people, one tragedy, and two answers to it that can't live side by side. Where SplinterFaction's story stands today, and the singleplayer campaign being built on top of it.
Read dispatch